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Research Publications
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Perception-Action and Navigation in Sports
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This work tests computational models of perception-action for tasks like navigation and interception in dynamic real-world settings, for example catching in baseball or football.
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Robotics and Cognitive Engineering
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This work incorporates human perception-action principles into robotic design. Robotic applications that are examined include autonomous ball-catching/interception and stroke-therapy using wearable, limb-assist robots
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Object, Space and Orientation Perception
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This work articulates regularities of nature and tests for perception-action heuristics and biases that are coupled to these regularities. Examples of regularities include that salient objects tend to be symmetric and that they exhibit axis-aligned motion.
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Auditory Pitch, Pattern, and Form Perception
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This work examines auditory scene perception principles such as the natural regularity for auditory sources to exhibit correlated changes in frequency and intensity. Anticipating such natural tendencies helps listeners parse auditory sources and more accurately represent auditory scenes.
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